Before you add examples here check the index above and make how to hack in roblox treasure hunt simulator sure the series doesnt already have its own roblox exploit script executor page. Script Kill hack. More Info. roblox apocalypse rising hack script hack by roblox redeem generator reborn. [NEW] ROBLOX HACK/SCRIPT! 511.4k+ downloads. Trolling gui script. local bb = Instance.new("BillboardGui",player.PlayerGui), local txtlbl = Instance.new("TextLabel",bb), txtlbl.Text = (string.upper(base.Parent.Name)), local txtlbl2 = Instance.new("TextLabel",bb), txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100), frame.BackgroundColor3 = Color3.new(255,0,0), elseif base.Parent.Name == "whielist kid" or base.Parent.Name == "second whitelist kid here" then, frame.BackgroundColor3 = Color3.new(0,255,0), elseif base.Parent.Name == game.Players.LocalPlayer.Name then, for _,v in pairs(game.Players:players()) do, for _,v in pairs(player.PlayerGui:children()) do, if v.Name == "tracker" and v:isA("BillboardGui") then, mouse=game.Players.LocalPlayer:GetMouse(), for i, v in pairs(game.Players:GetPlayers()) do, if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then, local AIM = v.Character:FindFirstChild(_G.AIM_AT), local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude, local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE), local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace), local DIFF = math.floor((POS - AIM.Position).magnitude), PLAYER_HOLD[v.Name .. i].dist = DISTANCE, local L_DISTANCE = math.floor(math.min(unpack(DISTANCES))), game:GetService('RunService').RenderStepped:connect(function(), if TARGET.Name == "Whitelist kid here" or TARGET.Name == "second whitelist kid here" then, local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT), CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p), PHP | Hope you guys enjoy a new apocalypse rising hack! text 44.41 KB . More vids coming out soon! local ApocGUI = Instance.new("ScreenGui"), local scroll = Instance.new("ScrollingFrame"), local killbutton = Instance.new("TextButton"), local kickbutton = Instance.new("TextButton"), local gotobutton = Instance.new("TextButton"), local banbutton = Instance.new("TextButton"), local specplayer = Instance.new("TextButton"), local bringplayer = Instance.new("TextButton"), local loopkillplr = Instance.new("TextButton"), local namemessage = Instance.new("TextBox"), local bluemsg = Instance.new("TextButton"), local yellowmsg = Instance.new("TextButton"), local greenmsg = Instance.new("TextButton"), local redmsg = Instance.new("TextButton"), local credits = Instance.new("TextLabel"), local localgod = Instance.new("TextButton"), local tpcorpses = Instance.new("TextButton"), local localspawnfal = Instance.new("TextButton"), local localspawng36 = Instance.new("TextButton"), local localspawnak12 = Instance.new("TextButton"), local localspawnan94 = Instance.new("TextButton"), local localspawnpat = Instance.new("TextButton"), local killall = Instance.new("TextButton"), local printhealth = Instance.new("Frame"), local godtitle = Instance.new("TextLabel"), local namemessagehealth = Instance.new("TextBox"), local healthamount = Instance.new("TextLabel"), local aimlock = Instance.new("TextButton"), background.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), background.BorderColor3 = Color3.new(0.113725, 0.113725, 0.113725), background.Position = UDim2.new(0, 169, 0, 132), background.Size = UDim2.new(0, 469, 0, 267), title.BackgroundColor3 = Color3.new(1, 1, 1), scroll.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), scroll.BorderColor3 = Color3.new(0.113725, 0.113725, 0.113725), scroll.Position = UDim2.new(0, 469, 0, 0), killbutton.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), killbutton.BackgroundTransparency = 0.69999998807907, killbutton.Position = UDim2.new(0, 6, 0, 6), killbutton.Size = UDim2.new(0, 76, 0, 30), killbutton.Font = Enum.Font.SourceSansBold, killbutton.FontSize = Enum.FontSize.Size14, killbutton.TextColor3 = Color3.new(1, 1, 1), kickbutton.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), kickbutton.BackgroundTransparency = 0.69999998807907, kickbutton.Position = UDim2.new(0, 6, 0, 44), kickbutton.Size = UDim2.new(0, 76, 0, 30), kickbutton.Font = Enum.Font.SourceSansBold, kickbutton.FontSize = Enum.FontSize.Size14, kickbutton.TextColor3 = Color3.new(1, 1, 1), gotobutton.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), gotobutton.BackgroundTransparency = 0.69999998807907, gotobutton.Position = UDim2.new(0, 6, 0, 82), gotobutton.Size = UDim2.new(0, 76, 0, 30), gotobutton.Font = Enum.Font.SourceSansBold, gotobutton.FontSize = Enum.FontSize.Size14, gotobutton.TextColor3 = Color3.new(1, 1, 1), banbutton.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), banbutton.BackgroundTransparency = 0.69999998807907, banbutton.Position = UDim2.new(0, 6, 0, 120), banbutton.Font = Enum.Font.SourceSansBold, banbutton.FontSize = Enum.FontSize.Size14, banbutton.TextColor3 = Color3.new(1, 1, 1), specplayer.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), specplayer.BackgroundTransparency = 0.69999998807907, specplayer.Position = UDim2.new(0, 6, 0, 196), specplayer.Size = UDim2.new(0, 76, 0, 30), specplayer.Font = Enum.Font.SourceSansBold, specplayer.FontSize = Enum.FontSize.Size14, specplayer.TextColor3 = Color3.new(1, 1, 1), bringplayer.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), bringplayer.BackgroundTransparency = 0.69999998807907, bringplayer.Position = UDim2.new(0, 6, 0, 158), bringplayer.Size = UDim2.new(0, 76, 0, 30), bringplayer.Font = Enum.Font.SourceSansBold, bringplayer.FontSize = Enum.FontSize.Size14, bringplayer.TextColor3 = Color3.new(1, 1, 1), loopkillplr.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), loopkillplr.BackgroundTransparency = 0.69999998807907, loopkillplr.Position = UDim2.new(0, 6, 0, 234), loopkillplr.Size = UDim2.new(0, 76, 0, 30), loopkillplr.Font = Enum.Font.SourceSansBold, loopkillplr.FontSize = Enum.FontSize.Size14, loopkillplr.TextColor3 = Color3.new(1, 1, 1), namemessage.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), namemessage.BackgroundTransparency = 0.69999998807907, namemessage.BorderColor3 = Color3.new(0.113725, 0.113725, 0.113725), namemessage.Position = UDim2.new(0, 95, 0, 52), namemessage.Size = UDim2.new(0, 280, 0, 82), namemessage.Font = Enum.Font.SourceSansBold, namemessage.FontSize = Enum.FontSize.Size24, namemessage.TextColor3 = Color3.new(1, 1, 1), bluemsg.BackgroundColor3 = Color3.new(0, 0, 1), bluemsg.BackgroundTransparency = 0.69999998807907, bluemsg.Position = UDim2.new(0, 95, 0, 140), yellowmsg.BackgroundColor3 = Color3.new(1, 1, 0), yellowmsg.BackgroundTransparency = 0.69999998807907, yellowmsg.Position = UDim2.new(0, 167, 0, 140), yellowmsg.Font = Enum.Font.SourceSansBold, yellowmsg.FontSize = Enum.FontSize.Size14, yellowmsg.TextColor3 = Color3.new(1, 1, 1), greenmsg.BackgroundColor3 = Color3.new(0, 1, 0), greenmsg.BackgroundTransparency = 0.69999998807907, greenmsg.Position = UDim2.new(0, 238, 0, 140), greenmsg.TextColor3 = Color3.new(1, 1, 1), redmsg.BackgroundColor3 = Color3.new(1, 0, 0), redmsg.BackgroundTransparency = 0.69999998807907, redmsg.Position = UDim2.new(0, 310, 0, 140), credits.BackgroundColor3 = Color3.new(1, 1, 1), credits.Position = UDim2.new(0, 78, 0, 217), localgod.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), localgod.BackgroundTransparency = 0.69999998807907, localgod.Position = UDim2.new(0, 95, 0, 168), localgod.TextColor3 = Color3.new(1, 1, 1), tpcorpses.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), tpcorpses.BackgroundTransparency = 0.69999998807907, tpcorpses.Position = UDim2.new(0, 241, 0, 168), tpcorpses.Size = UDim2.new(0, 134, 0, 33), tpcorpses.Font = Enum.Font.SourceSansBold, tpcorpses.FontSize = Enum.FontSize.Size24, tpcorpses.TextColor3 = Color3.new(1, 1, 1), localspawnfal.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), localspawnfal.BackgroundTransparency = 0.69999998807907, localspawnfal.Position = UDim2.new(0, 5, 0, 52), localspawnfal.Size = UDim2.new(0, 82, 0, 33), localspawnfal.Font = Enum.Font.SourceSansBold, localspawnfal.FontSize = Enum.FontSize.Size24, localspawnfal.TextColor3 = Color3.new(1, 1, 1), localspawng36.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), localspawng36.BackgroundTransparency = 0.69999998807907, localspawng36.Position = UDim2.new(0, 5, 0, 90), localspawng36.Size = UDim2.new(0, 82, 0, 33), localspawng36.Font = Enum.Font.SourceSansBold, localspawng36.FontSize = Enum.FontSize.Size24, localspawng36.TextColor3 = Color3.new(1, 1, 1), localspawnak12.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), localspawnak12.BackgroundTransparency = 0.69999998807907, localspawnak12.Position = UDim2.new(0, 5, 0, 128), localspawnak12.Size = UDim2.new(0, 82, 0, 33), localspawnak12.Font = Enum.Font.SourceSansBold, localspawnak12.FontSize = Enum.FontSize.Size24, localspawnak12.TextColor3 = Color3.new(1, 1, 1), localspawnan94.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), localspawnan94.BackgroundTransparency = 0.69999998807907, localspawnan94.Position = UDim2.new(0, 5, 0, 166), localspawnan94.Size = UDim2.new(0, 82, 0, 33), localspawnan94.Font = Enum.Font.SourceSansBold, localspawnan94.FontSize = Enum.FontSize.Size24, localspawnan94.TextColor3 = Color3.new(1, 1, 1), localspawnpat.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), localspawnpat.BackgroundTransparency = 0.69999998807907, localspawnpat.Position = UDim2.new(0, 5, 0, 204), localspawnpat.Size = UDim2.new(0, 82, 0, 33), localspawnpat.Font = Enum.Font.SourceSansBold, localspawnpat.FontSize = Enum.FontSize.Size24, localspawnpat.TextColor3 = Color3.new(1, 1, 1), killall.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), killall.BackgroundTransparency = 0.69999998807907, killall.Position = UDim2.new(0, 384, 0, 52), esp.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), esp.BackgroundTransparency = 0.69999998807907, printhealth.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), printhealth.Position = UDim2.new(0, -100, 0, 0), printhealth.Size = UDim2.new(0, 100, 0, 267), godtitle.BackgroundColor3 = Color3.new(1, 1, 1), godtitle.Position = UDim2.new(0, 0, 0, 20), godtitle.TextColor3 = Color3.new(1, 1, 1), namemessagehealth.Name = "namemessagehealth", namemessagehealth.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), namemessagehealth.BackgroundTransparency = 0.69999998807907, namemessagehealth.BorderColor3 = Color3.new(0.113725, 0.113725, 0.113725), namemessagehealth.Position = UDim2.new(0, 7, 0, 72), namemessagehealth.Size = UDim2.new(0, 90, 0, 23), namemessagehealth.Font = Enum.Font.SourceSansBold, namemessagehealth.FontSize = Enum.FontSize.Size11, namemessagehealth.TextColor3 = Color3.new(1, 1, 1), healthamount.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), healthamount.BackgroundTransparency = 0.5, healthamount.Position = UDim2.new(0, 7, 0, 106), healthamount.Size = UDim2.new(0, 90, 0, 90), healthamount.Font = Enum.Font.SourceSansBold, healthamount.FontSize = Enum.FontSize.Size24, healthamount.TextColor3 = Color3.new(1, 1, 1), check.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), check.BackgroundTransparency = 0.69999998807907, aimlock.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725), aimlock.BackgroundTransparency = 0.69999998807907, aimlock.Position = UDim2.new(0, 384, 0, 182), kickbutton.MouseButton1Click:connect(function(), local state, err = pcall(function()delobj(nil, game.Players[namemessage.Text])end), banbutton.MouseButton1Click:connect(function(), localgod.MouseButton1Click:connect(function(), game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid, math.huge), killbutton.MouseButton1Click:connect(function(), local back = player.Backpack:GetChildren(), if back[a]:IsA("Model") and back[a]:FindFirstChild("Shooter") then return back[a] end, for i, v in ipairs(game.Players:GetChildren()) do, if findgun and v.Character and v ~= player then, for i = 1, 10 do game.Workspace.Remote.DoHitLogic:FireServer(findgun, v.Character.Head) end, killall.MouseButton1Click:connect(function(), gotobutton.MouseButton1Click:connect(function(), game.Workspace.CurrentCamera.CameraSubject = LP.Character.Humanoid, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players[namemessage.Text].Character.HumanoidRootPart.Position), loopkillplr.MouseButton1Click:connect(function(), specplayer.MouseButton1Down:connect(function(), game.Workspace.CurrentCamera.CameraSubject = game.Players[namemessage.Text].Character.Humanoid, aimlock.MouseButton1Down:connect(function(), for i, v in pairs(game.Players:GetPlayers()) do, if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then, local AIM = v.Character:FindFirstChild(_G.AIM_AT), local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude, local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE), local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace), local DIFF = math.floor((POS - AIM.Position).magnitude), local L_DISTANCE = math.floor(math.min(unpack(DISTANCES))), game:GetService('RunService').RenderStepped:connect(function(), local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT), CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p), for i,v in pairs(game.Players:GetChildren()) do, if v.Name ~= game.Players.LocalPlayer.Name then, if v ~= game.Players.LocalPlayer.Character.Torso then, local base = Instance.new('BillboardGui', workspace.Camera), base.StudsOffset = Vector3.new(0, -0.6, 0), esP.BackgroundColor3 = Color3.new(75, 0, 0), local name = Instance.new('TextLabel',base), name.TextColor3 = Color3.new(255,255,255), bringplayer.MouseButton1Click:connect(function(), local plr = game.Workspace[namemessage.Text], local lpChar = game.Players.LocalPlayer.Character[omg], redmsg.MouseButton1Down:connect(function(), for i,v in pairs(game.Players:GetChildren())do, workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Red', namemessage.Text), bluemsg.MouseButton1Down:connect(function(), workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Blue', namemessage.Text), greenmsg.MouseButton1Down:connect(function(), workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Green', namemessage.Text), yellowmsg.MouseButton1Down:connect(function(), workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Yellow', namemessage.Text), tpcorpses.MouseButton1Click:connect(function(), for _, corpse in pairs(workspace:GetChildren()) do, corpse:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10))), check.MouseButton1Click:connect(function(), healthamount.Text = game.Workspace[namemessagehealth.Text].Humanoid.Health, localspawnak12.MouseButton1Click:connect(function(), local item = game.Lighting.LootDrops["AK-12"], game.Workspace.Remote.PlaceMaterial:FireServer(item, game.Players.LocalPlayer.Character.Torso.Position-item.PrimaryPart.Position + Vector3.new(math.random(1,10),1,math.random(1,10))), item = game.Lighting.LootDrops["AK47Ammo75"], item = game.Lighting.LootDrops["MilitaryPackBlack"], item = game.Lighting.LootDrops["BloodBag"], item = game.Lighting.LootDrops["Suppressor762"], localspawnan94.MouseButton1Click:connect(function(), local item = game.Lighting.LootDrops["AN-94"], item = game.Lighting.LootDrops["AKAmmo75"], item = game.Lighting.LootDrops["Suppressor545"], localspawnpat.MouseButton1Click:connect(function(), local item = game.Lighting.LootDrops["SilencedSquadBeret"], localspawnfal.MouseButton1Click:connect(function(), local item = game.Lighting.LootDrops["FAL"], item = game.Lighting.LootDrops["M14Ammo50"], localspawng36.MouseButton1Click:connect(function(), local item = game.Lighting.LootDrops["G36K"], item = game.Lighting.LootDrops["STANAGAmmo100"], item = game.Lighting.LootDrops["Suppressor556"], PHP | There is no possible way to tell if one is a spawner unless they spawn in front of you, as other players tend to kill spawners and take their loot. We got lots of epic executers, cool community, a market and chill staff :P Partnered with Fluxus. The spawn hack is a hack that puts unnaturally spawned gear on the map. NoteBlawk here, after a very long time, bringing you an Apocalypse Rising video filmed on Roblox :P Hope you guys enjoy, Ive had lots of fun with this hack lately with my friends and I, I am sure you will also :) If you would like more tutorials or videos like this, leave a like, a comment, and be sure to subscribe to stay up-to-date on my uploads! This script is for Apocalypse Rising 1, it allows you to see any message sent in private groups, logged with the time, name, and message content. Breaking Into The Roblox Us White House Youtube youtube. Hey guys! Apocalypse Rising Gui 2020. Watch Queue Queue. Pastebin is a website where you can store text online for a set period of time. Eventually, it will be free to play for all users. Jun 25th, 2017. Vehicles have been added to Apoc 2 Alpha! This video is unavailable. 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