This functions like an empathic link with a familiar, except the hunter can also see through a companion's eyes as a swift action, maintaining this connection as long as she likes (as long as the companion is within 1 mile) and ending it as a free action. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. Owl: The creature gains a +4 competence bonus on Stealth checks. They focus their tactics on fighting alongside their companion animals, making a formidable team of two. Wolf: The creature gains the scent ability with a range of 10 feet. Able to cast a wide variety of nature spells and take on the abilities and attributes of beasts, hunters magically improve both themselves and their animal companions. Thorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion will still affect the hunter and her animal companion. The hunter can emulate only one animal at a time. The hunter gains a second animal companion. At each new hunter level, she gains one or more new spells, as indicated on the table above. She does not need to meet the prerequisites for this feat. At 16th level, this ability functions as resurrection instead of raise dead, but otherwise operates as normal. At 4th level, the hunter gains an empathic link with her animal companion. Because of its far-reaching approach, the arcane tradition has the broadest spell list, though it’s generally poor at affecting the spirit or the soul. She takes only a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking. She can always move at full speed while using Survival to follow tracks without penalty. You stalked and took down animals and other creatures of the wild. Choose a hunter’s edge. For those who relish the thrill of the hunt, there are only predators and prey. In effect, the hunter loses the bonus feat in exchange for the new one. The hunter can cast any spell she knows without preparing it ahead of time. An aspect applied in this way does not count against the hunter's minutes of duration per day—it remains in effect until the hunter changes it. As a standard action, the hunter can learn a new bonus teamwork feat in place of the most recent bonus teamwork feat she had already learned. Bear: The creature gains a +2 enhancement bonus to Constitution. This focus is in addition to using her animal focus class ability (including the additional focus ability she is able to use on herself if her animal companion is dead). This bonus increases to 10 feet at 8th level and 20 feet at 15th level. Time of Day: A divine spellcaster chooses and prepares spells ahead of time, but unlike a wizard, does not require a period of rest to prepare spells. In addition, she receives bonus spells per day if she has a high Wisdom score. Stag: The creature gains a 5-foot enhancement bonus to its base land speed. Stag: The creature gains a 5-foot enhancement bonus to its base land speed. This negative level cannot be overcome in any way (including by restoration), but automatically ends after 24 hours. Master Hunter (Ex): At 20th level, a hunter becomes a master hunter, able to track down foes with ease. 235 Cast verbal; Trigger You attempt a check to Recall Knowledge about a creature, but you haven't rolled yet. Hunter The Obnoxiously Awesome Guide to the Hunter (2014) A Guide to the Pathfinder RPG's Hunter (2016) Guide to the Outflanking Hunter (2018) Inquisitor Bodhi's Guide to the Optimal Inquisitor (Core, APG, ARG, UM, UC, Other+) (2015) Tiger: The creature gains a +2 enhancement bonus to Dexterity. Non-combat uses of over 300 spells are planned, including those that can affect the shape of the kingdom. 235 Cast verbal Range 30 feet; Targets 1 hunted prey Duration 10 minutes. Ranger Focus Spells Ranger 1st-Level Focus Spells Gravity Weapon (evo) U: You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike. Starting Wealth: 4d6 × 10 gp (average 140 gp.) Animal Companion (Ex): At 1st level, a hunter forms a bond with an animal companion. Check out our other SRD sites! The range doubles if the opponent is upwind, and is halved if the opponent is downwind. Hunter's Vision Focus 5 Uncommon Divination Ranger Source Advanced Player's Guide pg. If a spell appears on both the cleric and inquisitor spell lists, the ravener hunter uses the lower of the two spell levels listed for the spell. These spells are cast like any other spell, but they do not consume any slots and may be used again. Mouse: The creature gains evasion, as the rogue class feature. If the animal companion is within 1 mile, the hunter can communicate with it telepathically. The companion's aspect can be the same aspect the ranger has taken on, or a different one. A hunter can change her most recent teamwork feat a number of times per day equal to her Wisdom modifier (minimum 1). The Difficulty Class for a saving throw against a hunter's spell is 10 + the spell's level + the hunter's Wisdom modifier. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. 1. The hunter can cast any spell she knows without preparing it ahead of time. A hunter cannot have more than one summon nature's ally spell active in this way at one time. A hunter may teach her companion hunter’s tricks from the skirmisher ranger archetype instead of standard tricks. These spells are cast like any other spell, but they do not consume any slots and may be used again. New Pages | Recent Changes | Privacy Policy, can use skirmisher tricks when commanded, a number of times per day equal to half its, Pathfinder Roleplaying Game: Advanced Class Guide, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. If the hunter replaces her animal companion, the new companion gains this natural armor increase. At 14th level, the range of the hunter’s empathic link with her animal companion increases to 10 miles. While the hunter’s animal companion is dead, any animal she summons with a summon nature’s ally spell remains for 1 minute per level instead of 1 round per level. Only druid spells of 6th level and lower and ranger spells are considered to be part of the hunter spell list. In addition to the spells gained by hunters as they gain levels, each hunter also automatically adds all summon nature's ally spells to her list of spells known. She adds the 2nd-level domain spell at 6th level, the 3rd-level domain spell at 9th level, the 4th-level domain spell at 12th level, the 5th-level domain spell at 15th level, and the 6th-level domain spell at … A hunter begins play knowing four 0-level spells and two 1st-level spells of her choice. A hunter can improve the initial attitude of an animal. | OGN Articles | PF2 SRD. Likewise, detect poison is a 0-level druid spell and a 2nd-level ranger spell, making it a 0-level hunter spell. In addition to the spells gained by hunters as they gain levels, each hunter also automatically adds all summon nature’s ally spells to her list of spells known. | Starjammer SRD The companion’s aspect can be the same aspect the hunter has taken on or a different one. Her base daily spell allotment is given on Table: Hunter. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. Hunter's Luck Focus 2 Uncommon Divination Fortune Ranger Source Advanced Player's Guide pg. | GumshoeSRD This negative level cannot be overcome in any way (including by restoration), but automatically ends after 24 hours. For instance, reduce animal is a 2nd-level druid spell and a 3rd-level ranger spell, making it a 2nd-level hunter spell. Hunters are warriors of the wilds that have forged close bonds with trusted animal companions. Track (Ex): At 2nd level, a hunter adds 1/2 her level to Survival checks made to follow tracks. Shop the Open Gaming Store! When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. At 15th level, the creature also gains blindsense to a range of 10 feet. Latest Pathfinder products in the Open Gaming Store. At 8th level, the range increases by 30 feet. Pathfinder mini-guide: Casting spells from other lists First guide. Increase the natural armor bonus of the hunter’s animal companion by +1/4. Add a +1/2 bonus on wild empathy checks the hunter makes to influence animals and magical beasts that have the aquatic subtype. At 8th level, the range increases by 30 feet. Gain a +1/2 bonus on wild empathy checks the hunter makes to influence animals and magical beasts that live in a forest. As with the companion's previous aspect, the second one does not count against the minutes per day a hunter can take on an aspect. The hunter can use this ability for a number of minutes per day equal to her level. A hunter begins play knowing four 0-level spells and two 1st-level spells of her choice. A hunter cannot use spell completion or spell trigger magic items (without making a successful Use Magic Device check) of druid spells of 7th level or higher. At each new hunter level, she gains one or more new spells, as indicated on Table: Hunter Spells Known. This ability functions like the druid animal companion ability (which is part of the nature bond class feature). This bonus increases to +4 at 8th level and +6 at 15th level. This bonus increases to 10 feet at 8th level and 20 feet at 15th level. Add +1 foot to the hunter’s swim speed. This bonus increases to +4 at 8th level and +6 at 15th level. Snake: The creature gains a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to AC against attacks of opportunity. An “F” or “M” appearing in the Comp. I only plan on taking 4 levels of Hunter, so that would be 6 orisons, 4 first level and 2 second level spells. The hunter can also apply one of these aspects to her animal companion. Precise Companion (Ex): At 2nd level, a hunter chooses either Precise Shot or Outflank as a bonus feat. Other creatures cannot understand the communication without magical aid. In some cases, a capstone specifies what ability it replaces. A hunter counts her total hunter level as both druid levels and ranger levels for the purpose of qualifying for feats, traits, and options that modify or improve an animal companion. The Difficulty Class for a saving throw against a hunter's spell is 10 + the spell's level + the hunter's Wisdom modifier. I support a limited subset of Pathfinder's rules content. Able to cast a wide variety of nature spells and take on the abilities and attributes of beasts, hunters magically improve both themselves and their animal companions. Heal Companion (nec) H U: You harness positive energy to heal your animal companion's wounds. Focus Spells | Rituals. Unlike a druid or a ranger, a hunter need not prepare her spells in advance. Improved Empathic Link (Su): At 4th level, the hunter gains an empathic link with her animal companion. The hunter and her companion can attempt to demoralize animals in the appropriate category as a swift action, rolling 1d20 and adding the hunter's level and her Charisma modifier to determine the Intimidate check result. A ravener hunter adds all spells of 6th-level and lower on the cleric spell list with the good descriptor to her inquisitor spell list as inquisitor spells of the same level. She must select one type of animal to emulate, gaining a bonus or special ability based on the type of animal emulated and her hunter level. A hunter may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that she gains new spells known for the level. Add +1/6 to the hunter’s enhancement bonus to Dexterity when using the animal focus ability to emulate a tiger. At 1st level, a hunter forms a bond with an animal companion. | Swords and Wizardry SRD Hunter's Howl: Treat enemies as favored for 1 round/level. A hunter typically partners with an animal companion and takes on aspects of beasts to pursue her quarry. | Dungeon World SRD At 20th level, the hunter learns to control all manner of beasts. The hunter can use her animal focus feature to grant each animal companion a different animal aspect. The hunter must meet the prerequisites of the selected bonus teamwork feat. Hunters are warriors of the wild that have forged close bonds with trusted animal companions. Spells: A hunter casts divine spells drawn from the druid and ranger spell lists. If she chooses Outflank, she automatically grants this feat to her animal companion as well. A hunter may begin play with any of the animals available to a druid. | Here Be Monsters The hunter must meet the prerequisites of the selected bonus teamwork feat. She cannot swap any summon nature's ally spells. The Difficulty Class for a saving throw against a hunter’s spell is 10 + the spell’s level + the hunter’s Wisdom modifier. This animal is a loyal companion that accompanies the hunter on her adventures. Bull: The creature gains a +2 enhancement bonus to Strength. The following are the class features of the hunter. The companion doesn't need to meet the prerequisites of these teamwork feats. Description. Only druid spells of 6th level and lower and ranger spells are considered to be part of the hunter spell list. Ancestries 17 Heritages 5 Backgrounds 142 Classes 21 Archetypes 69 Feats 344 Equipment Items 47 Magic Items 106 Rituals 39 Spells 614 Creatures 784 Creature Families 123 NPCs 32. This option has no effect unless the hunter has selected it 5 times (or another increment of 5); a range increment of 24 feet is effectively the same as a range increment of 20 feet, for example. … Enora is Pathfinder's iconic halfling Arcanist. Sell at the Open Gaming Store! Unlike a druid or ranger, a hunter need not prepare her spells in advance. A quick list of everything that lets you cast spells from another class's list. If the hunter's animal companion is dead and the hunter has applied the companion's animal aspect to herself, that aspect does not count toward her maximum of two aspects at once. Reduces the cooldown of Aspect of the Cheetah by 60 sec. The hunter's effective druid level is equal to her hunter level. Be they scouts, trackers, or bounty hunters, rangers share much in common: unique mastery of specialized weapons, skill at stalking even the most elusive game, and the expertise to defeat a wide range of quarries. This ability functions like the druid animal companion ability (which is part of the nature bond class feature). 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). Wild Empathy (Ex): A hunter can improve the initial attitude of an animal. She can always move at full speed while using Survival to follow tracks without penalty. To learn or cast a spell, a hunter must have a Wisdom score equal to at least 10 + the spell’s level. A hunter casts divine spells drawn from the druid and ranger spell lists. Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions. The hunter can cast any spell she knows without preparing it ahead of time. 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